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Training puzzle selection needs to be fixed imho.

The puzzles would be hard IF you didn't know before hand that they will be either a forced checkmate or a way to take the opponents queen. But they always are. I've encountered very few puzzles were you just end up one piece ahead. Is there plans to fix this? As it is I don't think they are that useful.
Yes but you are proposing the opposite thing. My problem with puzzles is that they are too predictable and not representative of real play situations.
I hear the puzzles are going to somehow be reworked in the future? I am not sure don't hold me on it but hopefully it will happen.

Maybe its not best to tell you what the idea is in a certain puzzle BUT to train you on one theme at a time. Such as giving you 100 knight forks in two moves ideas in a row. Its about pattern recognition as I understand it to be. Then you can move on to another theme such as mate in 2 or whatever it is. But to drill ideas and patterns in your mind is the most important thing.
Sorry about that @pillowwarrior

Disregard my response. IMO, I like the current puzzles, but you are entitled to your own opinion.

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