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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/0TgW3aVp"] [Date "2024.03.11"] [White "So_Amazing"] [Black "BOBAH999999"] [Result "0-1"] [UTCDate "2024.03.11"] [UTCTime "19:48:05"] [WhiteElo "1395"] [BlackElo "1533"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+3"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Qh5 Qh4 3. Qxf7 Qxf2 4. Qxe6?? { (0.20 → Mate in 12) Checkmate is now unavoidable. Kxf2 was best. } (4. Kxf2 Kxf7 5. b4 Bxb4 6. a4 Bxd2 7. Bxd2 b5 8. axb5 Ba6) 4... Qxe3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. dxe6 was best. } (4... dxe6 5. Kxf2 b5 6. Bxb5 Nh6 7. Bxe8 Nc6 8. Bxc6 Be7 9. Bxa8 c6 10. Bxc6 Bd7 11. Bxd7) 5. Qxd7?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. dxe3 was best. } (5. dxe3 dxe6 6. b4 Bxb4 7. Nc3 Bxc3 8. Rb1 Bxe1 9. Rxb7 Bxb7 10. Bb5 Bxg2 11. Bxe8 Bxh1) 5... Qxe1?? { (Mate in 12 → -0.75) Lost forced checkmate sequence. Nxd7 was best. } (5... Nxd7 6. dxe3 b5 7. Bxb5 Ne5 8. Bxe8 Nc6 9. Bxc6 a6 10. Bxa8 c6 11. Bxc6 Bb7 12. Bxb7) 6. Qxc7 Qxd2?? { (-0.61 → Mate in 14) Checkmate is now unavoidable. Qxf1 was best. } (6... Qxf1 7. Qxc8) 7. Qxb7?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Nxd2 was best. } (7. Nxd2 Bh3 8. gxh3 b5 9. Qxb8 Rxb8 10. Bxb5 Rxb5 11. b4 Rxb4 12. Ne4 Rxe4 13. c4 Rxc4) 7... Qxc1?? { (Mate in 10 → -0.70) Lost forced checkmate sequence. Bxb7 was best. } (7... Bxb7 8. Nxd2 Bxg2 9. Bxg2 Nh6 10. Bxa8 Nc6 11. Bxc6 a5 12. Bxe8 Nf7 13. Bxf7 Rg8 14. Bxg8) 8. Qxa7?? { (-0.70 → Mate in 11) Checkmate is now unavoidable. Qxc8 was best. } (8. Qxc8 Qxf1) 8... Qxb1?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Qxf1 was best. } (8... Qxf1 9. Qxb8 Qxg2 10. Qxc8 Qxh2 11. Qxa8 Qxc2 12. Qxe8 Qxb1 13. Qxf8 Qxb2 14. Rxh7 Rxh7 15. Qxg7) 9. Rxb1 Rxa7 10. Ba6 Nxa6 11. b4 Bxb4 12. Rxb4 Nxb4 13. a4 Nxc2 14. a5 Rxa5 15. g3?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. g4 was best. } (15. g4 Bxg4 16. Nh3 Bxh3 17. Ra1 Rxa1#) 15... Bh3 16. Nxh3 Rg5 17. Nxg5 Ne1 18. Nxh7 Rxh7 19. Rxe1 Rxh2 20. Rxe8 Ra2 21. Rxg8 Rf2 22. Rxg7 Rf4 23. gxf4# { Game ends by variant rule. } 0-1